![]() ![]() We knew the time for it to shine wasn't there yet. and we didn't wish to harm this very fragile ecosystem. ![]() With Vita still having a more than suboptimal amount of good games to go with it, the PSP PSN sales were what kept the console going. and we knew that PSN sales of PSP games would dwindle if this became public. Yes, the CFW could play ISO files, but no - we never supported piracy. PSX emulation worked, but we didn't have sound, Sony's new console was still having problems getting it's safe spot on the market and - while a whole lot of people think we are pirates, we are the total opposites. VHBL has always been interesting to me and I wanted to take it a step further, wondering whether a full CFW was possible on Vita. This all started 4 months ago, when I discovered the Urbanix user mode exploit and a fitting kernel mode exploit to go along with it. There is so far one can go for the love of homebrews. One of the only persons who could have helped with this, famous hacker Coldbird, decided to leave the scene after this. The files he stole then leaked are encrypted and not usable for anybody in their current state. This guy was a known a#hole for some time already, and has proven to be up to his reputation. Some files containing a User mode exploit in Urbanix, as well as a Kernel exploit (that still has to be reverse engineered) were leaked by a youtube user named Sam Jordam.
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